New whitepaper: How to Build on the Moon, with commentary from Niki Werkheiser, former NASA Director of Technology Maturation, shaped by conversations with the former ISS DirectorNew whitepaper: How to Build on the Moon, with commentary from Niki Werkheiser, former NASA Director of Technology Maturation, shaped by conversations with the former ISS DirectorNew whitepaper: How to Build on the Moon, with commentary from Niki Werkheiser, former NASA Director of Technology Maturation, shaped by conversations with the former ISS Director
Our story

It started with a paper.

Stellar Amenities began with Anastasia reading a paper by Scott Howe, Senior Systems Engineer at NASA JPL, and not being able to shake the argument in it. Everything since has been one progression toward a single goal: building the enclosures that sustain human life in extreme environments. Starting in space, and extending to every environment that demands the same discipline.

"Considering natural events, available energies, and human tendencies, the timing to make the most effective effort to achieve multi-planet status is now, before momentum is lost and we become distracted by changing energy economies."

Scott Howe, Senior Systems Engineer at NASA JPL

Humankind may only have a short window, on the order of 50 years, to become a space-faring civilization, after which the opportunity may become too difficult or impractical to pursue. That argument became the founding premise: the timing to make a serious effort toward multi-planet status is now, not later.

Human-centered design is now

Space crews will need to co-exist with each other and perform a wide variety of challenging operations in a relatively low-volume habitat for months or years at a time. To maximize efficiency with the flexibility to reconfigure, repurpose, or utilize space for multiple functions, our goal is to optimize crew performance while maintaining crew privacy provisions. Two essential elements of spacecraft habitat design.

NASA astronauts training underwater at the Neutral Buoyancy Laboratory

NASA astronauts Reid Wiseman and Alexander Gerst training in the Neutral Buoyancy Laboratory for a confined, low-volume mission environment. Credit: NASA.

Our vision

Our vision is to accelerate the transition from a multi-species planet to a multi-planetary species, and make it smooth. According to NASA, crew behavioral health is the second biggest risk, after radiation, in human access to space, meaning even a small chance of conflict can jeopardize an entire mission. Since environments affect mood, human-centered design plays a crucial role in the New Space Age.

We are pioneering the movement of being efficient in space missions while fostering the wellbeing of space explorers through architectural design. For a smooth transition to post-humanity.

We are taking small but frequent steps toward that vision. We believe that in the early days of settlement and expansion, lightweight, compact, and ever-changing solutions to support long missions are crucial to quickly establishing a new planetary society with scarce resources. We are practical dreamers, backed by expertise in the aerospace industry.

Where that's led

That founding goal, enclosures that sustain human life in extreme environments, started in space because space makes the problem impossible to fake your way through. It has since carried into two businesses: a consultancy that takes on that problem for clients today, and a Lab that's building the technology to solve it in-house, for good. The same discipline now extends past space into any environment that demands it: underwater, underground, and private aviation among them.

Anastasia

Anastasia is originally from Siberia. She has spent her career finding her way into the most hostile environments there are, first as an architecture intern across Hong Kong, Lithuania, and Russia, then into orbital and lunar habitat design, and now into space itself. Along the way: co-directing a 10,000-inhabitant orbital city concept (Galaktika/EFIR) with 4th Planet Logistics, designing a six-person Mars analog habitat for an Icelandic lava tube presented at the Mars Society Convention, modernizing habitable volume for a private crewed capsule at Excalibur Almaz, and a visiting researcher post at MIT Media Lab's Space Exploration Initiative on TESSERAE, a self-assembling space station concept.

She also runs Analog, a capital raise and positioning consultancy for deep tech and infrastructure companies, work that has supported $46M raised from Y Combinator, Founders Fund, Amex Ventures, and Prime Movers Lab, and contributed to the Momentus Series B ahead of its 2021 public listing at a $1.2B valuation. She holds the MIT Media Lab Zero-G payload certification course credential, used to fly hardware, including the Space Hug deep pressure therapy vest. Through flight qualification for parabolic testing.

About

Two businesses, one thesis.

Stellar Amenities is a service business and consultancy: we take on client engagements, design consultation, market intelligence, business development, for a fee. Stellar Amenities Lab is a separate thing entirely: a commercial frontier lab that commercializes space technologies and builds them in-house, as products we own, not deliverables we hand off.

The two don't share IP. Consultancy work stays the client's. The Lab's technology and IP stay the Lab's. Business development and human factors expertise carry across both, but the intellectual property itself doesn't cross that line.

Service business

Stellar Amenities

The consultancy. We take on paid client engagements, design consultation, market intelligence, business development, due diligence, where the deliverable belongs to the client, not to us. This is fee-for-service work, billed per engagement.

See client case studies →
Commercial frontier lab

Stellar Amenities Lab

Not a consultancy. The Lab commercializes space technologies and builds them in-house. The IP, the products, and the technologies belong to us, not to a client. This is where crew-health and habitation technology gets matured through the TRL 4-to-6 gap and turned into something we own and can commercialize ourselves.

See the research →
A note on defense & dual-use fit

The Lab's core work, reading what a body is doing in an extreme, closed environment and designing the interface around it, applies wherever humans operate outside normal terrestrial conditions, not only in space. That overlap is real with companies building autonomy and hardware for humans in hard environments, Anduril included, though this isn't a claim of an existing relationship. It's a direction worth exploring if there's interest.

Where we're going

The enclosure that sustains a body in space is the same problem everywhere it's hard to keep a body alive.

Space is where the problem is impossible to fake. Solve it there and the same discipline carries into every environment that demands it. Three directions we're building toward:

01 — Beyond space

Every extreme environment, not only orbit.

Our intelligence layer — reading what a body is doing in a closed, austere environment with no clinician present — is not space-specific. The same capability serves subsea and offshore operations, polar and remote stations, expedition medicine, and defense. Space proves it; those markets fund it.

02 — The human data layer

A longitudinal dataset for the body in hard places.

There is still no good longitudinal record of the human body across the roughly 730 people who have flown, let alone across terrestrial analogs. We're building that record. Benchmarks become the moat — and the basis for standards no consultancy can replicate.

03 — Stewardship & standards

The neutral keeper of the human layer.

Through the Library of Human Spaceflight, our accessibility work, and the policy track, we're positioning to steward crew-health and habitation knowledge as a civilizational commons — an institution for the commercial era, not a vendor within it.

Our definition of space architecture

“Space architecture is the theory and practice of designing and building inhabited environments in outer space. It borrows from multiple forms of niche architecture to accomplish the task of ensuring human beings can live and work in space.”

Originally given in an interview with Discover magazine, and now cited on Wikipedia as a definition of the field.